We just figured out Blue's Clues, we just figured out Blue's Clues, we just figured out Blue's Clues, because we're really smart! If you have had or known a kid at any point between 1996 and now, you might be familiar with this saccharine refrain or some variation of it, which has appeared in every episode of the popular children’s series. If you’re not familiar with the show, an animated dog leaves clues with their paw prints for something they’d like to do, and the human host of the show bumbles along constantly talking directly to the young audience, asking for help and advice. Educational content aside, this is the premise of Blue’s Clues . What in the name of Gary Gygax does this have to do with storytelling and tabletop gaming, you may ask? Mysteries are something many of us like to feature in our games, but planning them can be difficult, and players are often quite good at spoiling your carefully-laid plans. As a series, Blue’s Clues uses basic storytelling an