I look down at the small disc in my hand. Such a minuscule thing, I think, but its significance and import is matched only by the scope of its historical absence - long-forgotten, even in legend. But this artifact is real, its existence embodying the sophistication of a once-mighty people... as well as the means of their ultimate destruction. I refer, of course, to the copy of 2009's Wolfenstein that I acquired for the PS3, but the description applies, somewhat more accurately (if less poetically) to the Thule Medallion, the mystical artifact that sets this game apart from the rest of the series by giving long-running protagonist B.J. Blazkowicz a taste of the supernatural abilities usually afforded only to his adversaries. First, a history lesson. Never Say Dice scholars may remember I covered the previous game, 20 01's Return to Castle Wolfenstein in an earlier post . While I talked about the experience of visiting that title in the modern day, I didn't discuss why I h