How much time have you spent on a particular game? How much time have you spent in that game? While modern electronic games present your total playtime with a prominence making it almost impossible to avoid (especially if you're using a service like Steam), it hasn't been that long since the former question was entirely on the player to keep track of and the latter simply nonsensical. While some of this is a function of the way the Almighty Algorithm tracks us and our gaming habits, it's also a result of games having endings - something else that wasn't always present. Not that the ever-running clock exists solely to feed the gnawing hunger of a monstrous inhuman marketing machine, but it really is a useful factor in how we select games and try to fit them into our busy lives. Likewise, time passing within a game's setting is the result of the medium's development in general. The passage of time in Pac-Man 's nightmare world of flashing lights, powerful (i