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Showing posts with the label TV

Comfort in Conspiracy

Look, I get it. I'm from the X-Files generation. I found the series at a perfect age: the cusp of adolescence, when you start to question the Narrative, and X-Files provided something different from  the honest utopian idealism of Star Trek or Doctor Who 's unfocused Bohemian wanderings through funhouse political allegory and theatrical grotesqueries of the British id. The X-Files was set in the shadows of here and now, dragging us with its protagonists into the cruel and hidden aspects of everything American society and its educational system had taught me to unquestioningly venerate - what restless, dissatisfied teenager wouldn't find themselves bewitched? There was vindication in Mulder and Scully revealing ulterior motives of the military, the government, corporations, and (especially in the earlier days) law enforcement - the adults really were lying! I didn't know it at the time, but I was living through the start of a conspiracy mania - driven to some degree b...

Quest For The Superb Owl

For two people who are not very sporty, and not even particularly interested in sports, this blog brings them up quite often . While neither of us were ever experts, and especially when we were younger, video games (and even tabletop games that included sports) have always filled in knowledge gaps and provided opportunities where in-person skills prevented inclusion. Sports do seem to be important though, even if it's a little less so when it comes to tabletop players. There are even annual ritual championships where those at the peak of their games can attempt to gain some sort of…honor? I suppose. This time around, it's the Superb Owl Super Bowl that's brought sports to mind. While it isn’t hard to avoid watching it, even those of us less inclined to partake of sports viewing still find ourselves at watch parties - if not for the game itself, then to catch advertisements that play during such things. Fear not, though, if you do find yourself headed for just such a pred...

Nazis = Bad Guys

Nazis are the Bad Guys. Saying that shouldn’t be considered going out on a limb, and if you disagree then you probably won’t like this one. In fact, it’ll probably make you pretty angry... although, there are seemingly endless ways to make Nazis angry. If you’ve been a regular reader, it should be no surprise, given some of our other posts , what our stance is. Perhaps you just need a reminder, though. Nazis are the Bad Guys. You should have easily figured that out during your school years by reading and learning of the atrocities they’ve performed and the abhorrent things they continue to espouse. Perhaps you didn’t receive the best education, though, or struggled with your studies, so you might need a reminder. Let me assure you, Nazis are the Bad Guys. You don’t have to take it from Never Say Dice, though, or pour over history books, or visit museums - but you probably should, lest history continue to repeat itself. However, you should still be able to find continual reminders v...

It's Christmas Timewarp (Again)

I don't think I've seen it out there as a meme, but you can tell a lot about a person's history by asking which iteration of A Christmas Carol was their first. Consummate child of the 80s that I am, for me it Mickey's Christmas Carol , taped onto Beta from some mid-80s showing. At the time, I didn't appreciate that it was only the second ever screen appearance of the already-legendary (in comics), although it did help set the stage for my DuckTales fandom shortly afterwards. While a number of changes are made for time, intended audience, and the central hook of casting existing Disney characters, Mickey's Christmas Carol doesn't duck (sorry) its responsibilities when it comes to the story's final climax: the existential horror shown Scrooge by the Ghost of Christmas Future - a terrifying, yet captivating, sequence for a youngster like myself, capping off a story involving more temporal complexity than anything I'd ever seen to that point. ( Back to...

Wrestling with Retcons

How did we get by so long without the term “retcon?” As a phrase, “retroactive continuity” goes back to at least 1973, with our current definition appearing a decade later to describe some of the way DC comics was engaging contemporary storylines with characters and plots from decades prior. Even without a name, the concept is about as old as storytelling itself, with some retcons becoming such a significant part of their respective narratives that they’d be unthinkable without them - no one involved in the creation of the 1977 film considered Vader to be Luke’s father, but inserting that retcon into The Empire Strikes Back has defined every iteration of Star Wars ever since. But “retcon” is a term that carries as many connotations as it has applications, with plenty of room for interpretation as to what exactly counts as a retcon, what it effect retconning has on a work, and how that in turn affects an audience’s relationship with that work and its creators. So this week, let’s take a...

Gaming in the Late Stages

So you’ve reached the final level of your game, maybe even the final boss. Or you’ve just hit level 20 in your D&D campaign. Congrats! Those are all fantastic accomplishments. While we do mean the sentiment, that isn’t what we mean by Late Stage Gaming though. So what do we mean by Late Stage Gaming? Like other media before it, it looks like games are starting to push to the subscription only model. A path where you’re not just paying for extras, but paying to maintain access to the game itself. What exactly is happening? What does this mean for us as gamers, both tabletop and digital? When should we really start to worry? Is there anything we can do about it? Won’t somebody please think of the children?!? Sit down with Never Say Dice this week as we try to cover some of those questions in today’s post. - A B : “Late Stage Capitalism” is a term describing the commodification and industrialization of every aspect of life, especially once the profit motive overtakes even elements of ...

Raiding Winter

We’ve talked previously about the various holiday specials that may make their rounds at the Never Say Dice households on a yearly basis. We’ve even looked at gathering inspiration from a few of those specials with dives into How the Grinch Stole Christmas and Rudolph the Red-Nosed Reindeer . Lately at the blog, perhaps due to the passing of Jules Bass last year, our collective minds seem to be gravitating toward Rankin-Bass 's holiday productions. Fortunately, there are a number of these holiday stories to choose from. As a child, one of my favorites was Santa Claus is Comin’ to Town . Maybe it had to do with being exposed to Fred Astaire movies at an impressionable age, as he serves as narrator here. It could just be that it's another Rakin-Bass classic. Perhaps, though, it's more about the magic they included in the story. (No Bugsy, I'm not talking about the yo-yos.) While you can take "magic" in a more generic literary sense to describe the supernatur...

Hitching a Ride on the Ghoul Bus: Treehouses of Horror and the Freedom of Halloween Episodes

The Halloween Episode is a rarity among rarities, a riddle wrapped in an enigma, wrapped in wax paper. In episodic shows, the passage of time is generally ignored - it draws too much attention to the artificiality of the premise and questions how the world of the setting syncs chronologically with the world of the audience. On top of that, when holiday episodes do come along, they generally have certain expectations of tone and theme - particularly when it comes to Christmas. Halloween episodes, though, are something different: the only real expectation is that they’re going to break from the normal “reality” of the show. They don’t necessarily have to be scary (or even have the trappings of scary things), but they do have to be weird. In some cases, particularly with more serialized shows, this shift allows for a new perspective in the ongoing story, a different way of seeing the narrative that will put past and future events in a new context. My favorite example of this would be Mill...

Some Great Pumpkins (We Think) For Your Games

Orange gourds and their kin are popping up all over. Halloween decorations are starting to dot the North American landscape. “Basic" people (we're told) are rushing to the shops to get themed lattes. The smell of the fall season is in the air, and the time has come to bring that fall feeling into our tabletop games. And I’m not just talking about the Risus Pumpkin Spice Edition ... no, this week we’re talking about the pumpkins themselves! From the smallest squashes to the greatest of orange fruits (yes, pumpkins are a fruit, not a vegetable!) pumpkins dominate the fall season. And what better way to bring all that autumn-ness into our games than by incorporating this old favorite. And just how will we do that? Grab yourself a slice of pumpkin pie or bread (or maybe some pumpkin soup? Roasted pumpkin? You pick!) and join Never Say Dice as we do a little picking at our pumpkin patches. - A Flavored Text The quickest and easiest way to get fall, and pumpkins, into your game is t...