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Showing posts with the label Storytelling

An Unexpected Ending: My Hobbit Adventure - The Last Stage

Good morning, if it is a good morning (to you) when you’re reading this. I certainly hope it’s a morning to be good on. Or at the very least, I wish you a good morning, whatever time you’ve decided to open this post. If you’ve been following along, you’ll know that my son and I last left off our Hobbit adventures as Bilbo, Thorin and Company were escaping the Elf King’s Halls by hiding in some barrels. You can debate as to whether that was the best idea on my previous post. Now, we come to the end of our journey: Smaug. You’re probably saying to yourself right now, “Smaug isn’t the end! Are you crazy?” You’d be right, although I may, indeed, be crazy. The ending is the gathering of the five armies and what happens between Bilbo and the Dwarves. The final resolution in the story before our hero makes his journey home. Think back to your first reading of the book, or perhaps the first time you were with someone as they saw or listened to an adaptation, or maybe as someone listened in ex

Dragons on a Chip: Storytelling and Electonic Games

Bugsy : While it may appear that we chose this topic to get out of talking about this year’s cancellation of Free Slurpee Day , this is actually something we’ve been meaning to cover since first starting the blog, and Andy’s finally given in to my whining agreed to go with it this week: video games. Or, if you prefer, “electronic gaming” - I know that some people go for this more inclusive term that removes implied platform limitations. We both grew up around various consoles and systems, and (unsurprisingly) have developed a few strong opinions over the years. The COVID-19 pandemic has also given us each an excuse opportunity to delve a bit more into the medium recently, and we thought this would be a good time to discuss the way electronic gaming fits into our lives as working adults and how they influence our approaches to tabletop gaming and storytelling in general. Andy : If you asked my mother (my mom thinks I’m cool!), she’d probably inform you that my first experience with el

Unclouded by Conscience, Remorse, or Delusions of Morality: Ash and the Face of Corporate Evil

Ian Holm's last film role was in 2014's The Hobbit: Battle of the Five Armies but he's made a surprise appearance in the past few months thanks to a meme that popped up with the COVID-19 lockdown referencing 1979's Alien , and one of Holm's most well-known roles. Of course, many (including myself) pointed out that the movie was even more relevant to the current situation than than the meme suggests: Ash brings the infected Kane onto the ship based on secret corporate orders, fully aware of the horror this will result in. Right around the time this meme first appeared, we began to hear calls for immediate "reopening," and that the countless resulting deaths would be a small price to pay for the good of America's corporate elite. Had Alien writer Dan O'Bannon given the character that kind of dialogue, ("The crew are expendable, but consider the good your sacrifice will do the Weyland-Yutani Corporation and its shareholders.") he would have

Strange, Familiar Visitor from Another Planet - Superman and Storytelling

What was your first Superman story? It should be a simple question. I can tell you my first Batman story - the 1966 Adam West series, of course, which remains one of my favorite comic adaptations. Or my first Spider-Man story, via a tape of the 1967 animated series episodes. But for Superman, it’s not as clear. Every time I think about it, an earlier memory pops up. Superman II (taped off HBO)? The Fleisher cartoons (copied from a rented collection)? A couple comic issues from a yard sale? The Atari 2600 game? General vague awareness aside (all of these were preceded by Sesame Street’s Super Grover, after all), that first piece of actual Superman media remains shrouded in some half-discovered, half-imagined past - not unlike the man’s own experience with the world of Krypton. While I was born into the tail end of 70s-80s Supermania (and, thankfully, a family with a relaxed attitude toward copyright law), I doubt my experience is unique. Superman has been a towering presence in popular

Star Wars Radio and Shared Action

Let’s start this off by establishing my relationship to Star Wars: I love Star Wars. Love it. I still spend an inordinate amount of time thinking about the brilliant storytelling of the Original Trilogy. I should emphasize, however, that I tend to think of anything outside those three films as addenda of sorts. To me, the prequels and recent trilogy occupy a similar space to novels, video games, The Ewoks and Droids Adventure Hour , etc. Being addenda isn’t a good or bad thing in itself - in fact, my very first exposure to RPGs was the original West End D6 Star Wars. It taught me a lot about gaming could be, and gave me my first lessons in the methodologies of storytelling.   I also love addenda that stretch the idea of what Star Wars is, especially at the very beginning when the first film’s success took everyone by surprise and imaginations went wild. The early Marvel comics, for instance, are an exercise in playful genre-bending as tropes from  westerns, monster movies, 50s

Foundations: Andy's Mission

Welcome to the blog reader. I hope that you are finding the posts entertaining if not informative. I’m Andy, half of the team known as Disco Stu Never Say Dice. In no particular order I’m: a dad, tabletop gamer, console gamer, amateur musician, community theater tech, aspiring tabletop game designer, and all around nerd. Much like Bugsy, I thought I’d write a bit on why I wanted to start this blog and where I want to go with it. I had a less creative and less interesting answer than Bugsy if you’d asked me what I wanted to be when I grew up. When I was a kid, I would have told you an Architect. I was likely told I should say this because of my enjoyment of legos. Certainly sketching out plans for a structure, or anything else really, isn’t one of my strong suits. However, I have always enjoyed building things, I still enjoy building with legos now and again, and I’ve passed the love of building down to my kids. It can be little colorful bricks, or something else entirely, but buil

The Magician-Detective: Bugsy's Mission Statement

Hello, Dear Readers. I’m Bugsy, and I make up half of Never Say Dice. I am a writer, a gamemaster, a musician and songwriter, a scholar, and  most  best of all, a  fool . I’d like to talk about why I’m here, what I’d like to accomplish in this space, some things we might talk about, and we’ll start with the totally not made-up thing I wanted to be when I grew up: a Magician-Detective. Two of my absolute favorite, best-loved books as a kid were The Young Detective’s Handbook by William Vivian Butler and The Magic Handbook by Peter Eldin. Maybe I just liked handbooks, but these two made my most voracious obsessions both practical and real. I wanted to be the knower of secrets: to find them, to learn them, to keep them. The seeker of truth and the teller of lies. The Magician-Detective. Many years later, when faced with the obligatory “when did you first want to be a writer,” this imagined vocation immediately sprung to mind, and I realized that, without knowing, I had fu